If your Human has the Mark of Finding, replace all Racial Traits found in the Player's Handbook with these, except for Age, Alignment, Size, and Speed.

  • Ability Score Increase. Your Wisdom score increases by 2, and your Constitution score increases by 1.
  • Darkvision. You can see in dim light within 60ft. of you as if it were bright light, and in darkness as if it were dim light. You can't discern colors in darkness, only shades of grey.
  • Hunter's Intuition. Whenever you make a Wisdom (Perception) or a Wisdom (Survival) check, you can roll a d4 and add the number rolled to the total ability check.
  • Finder's Magic. You can cast the Hunter's Mark spell with this trait. Starting at 3rd level, you can also cast the Locate Object spell with it. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Wisdom is your Spellcasting Ability for these spells.
  • Languages. You can speak, read, and write Common and Goblin.
  • Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Finding Spells table are added to the spell list of your Spellcasting class.

Mark of Finding Spells

Spell Level Spell
1st Faerie Fire, Longstrider
2nd Locate Animals or Plants, Locate Object
3rd Clairvoyance, Speak With Plants
4th Divination, Locate Creature
5th Commune With Nature