Centuries ago, sorcerer-kings magically combined giant and human stock to breed powerful minions, creating the hardy race of towering warriors known as goliaths (commonly called half-giants). Most sorcerer-kings have hundreds of goliaths in their armies and shower the mighty warriors with luxuries in exchange for their loyalty. Other half-giants become urban thugs or mercenaries. They adopt the culture and traditions of the cities in which they dwell.
Over the years, many goliaths have found their way into the untamed reaches of the wastelands. Wild goliaths are fierce, mountain-dwelling barbarians who raid the people of the lowlands in search of plunder, captives, and prestige. Half-giant tribes are fractious and quarrelsome as a rule; ambitious young warriors challenge established chieftains, and long remembered slights and insults threaten to erupt into deadly feuding. Shamans, druids, and others who wield the power of the elements or nature lie outside the bounds of such disputes and rivalries, and they serve a vital role as peacemakers and advisors. Regardless, a goliath sometimes leaves his or her enemies behind for a few years and seeks out new opportunities else where. After all, returning to the tribe as a wealthy, successful warrior with an impressive train of treasures and captives is the best revenge.
Half-giants are often violent and short tempered, but their moods are mercurial. They can pass from frothing rage to gales of laughter in the blink of an eye.
Half-Giant Features
• Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
• Age. Half-giants have lifespans comparable to humans. They enter adulthood in their late teens and usually live less than a century.
• Alignment. Due to their mercurial moods, half-giants tend towards chaotic alignments. Otherwise, their alignments depend entirely on their place in society – thugs and criminals tend towards chaotic evil, while soldiers in the service of sorcerer-kings might be lawful neutral.
• Size. Half-giants are between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium.
• Speed. Your base walking speed is 30 feet.
• Natural Athlete. You have proficiency in the Athletics skill.
• Stone's Endurance. You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
• Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
• Mountain Born. You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates.
• Languages. You can speak, read, and write Common and Giant.